Performance profiling is a complicated process that requires developers to run through repeated iterations of profiling and optimization. There are a number of factors affecting performance that operate independently and so must be tackled independently, often by different groups of people.
Developers must tackle application coding issues by identifying the offending code blocks and then rewriting or optimizing them. System administrators must tackle server resource problems by examining the full set of tasks that the server is handling. Performance profiling has to be a cooperative task between different groups of people because at the end of the day, a user who experiences slow performance will be unhappy with the experience, regardless of whose piece of the puzzle is causing the issue. Performance profiling affects everyone on the technical team, and so it must engage everyone as well.
Developers must tackle application coding issues by identifying the offending code blocks and then rewriting or optimizing them. System administrators must tackle server resource problems by examining the full set of tasks that the server is handling. Performance profiling has to be a cooperative task between different groups of people because at the end of the day, a user who experiences slow performance will be unhappy with the experience, regardless of whose piece of the puzzle is causing the issue. Performance profiling affects everyone on the technical team, and so it must engage everyone as well.
Performance profiling is a time-dependent activity because application performance changes over time. Performance may change periodically throughout the day or as the load on the application fluctuates. Alternatively, application performance may experience degradation over a long period of time, particularly as the database grows. Performance profiling must begin with a baseline, which is a set of metrics that define the performance at a specific time, under a specific set of conditions.
The baseline is the measure against which future performance will be compared. A baseline may also be referred to as a benchmark. A baseline includes a description of both hardware and software, and it typically includes a range of performance numbers that were derived without changing the hardware configuration.
The baseline is the measure against which future performance will be compared. A baseline may also be referred to as a benchmark. A baseline includes a description of both hardware and software, and it typically includes a range of performance numbers that were derived without changing the hardware configuration.
This is an example of a baseline description:
- The Web application runs on a single, dual-processor 400MHz server with 512MB of RAM. The application was subjected to an increasing load of 10 to 100 concurrent users with five threads. The application serves between 18 and 45 requests per second, diminishing with an increasing number of concurrent users. Response times for 10 concurrent users varied between 0.8 and 3.5 seconds, depending on the page. The Home page, which is cached, responds in 0.8 seconds, and more intensive screens take longer to deliver to the client.
Figure 1 shows the baseline application performance's throughput, and Figure 2 shows the baseline application performance's response time.
Figure 1: Baseline application performance—throughput
Figure 2: Baseline application performance—response time
These graphs focus on just two metrics—namely, throughput and response time. A complete baseline should contain data for several metrics but should always include basic metrics such as throughput and response time because these most directly affect the user's experience with the application.
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Indeed a good post.
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